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The Complete Guide to Blender Graphics: Computer Modeling and Animation (Paperback) - John M. Blain
Edition for Blender 2.60
ISBN 9781466517035
DIT IS EEN ENGELSTALIG BOEK
2012
Uitgever: A K Peters/CRC Press
390 paginas
Taal: Engels
he Complete Guide to Blender Graphics: Computer Modeling and Animation (Paperback) – Edition for Blender 2.60
Description:
Are you looking to learn the essential foundations of 3D creation, modeling, or animation? I am selling my copy of "The Complete Guide to Blender Graphics: Computer Modeling and Animation" by John M. Blain.
Please note: This specific edition is updated with reference to Blender Version 2.60. It is highly recommended for students, hobbyists, or developers working with legacy versions of Blender, or anyone looking to master the foundational mechanics of the software at an affordable price.
While Blender is a wonderful free and open source program for computer modeling and animation, there has been a lack of unified, up-to-date documentation for beginners. Removing the frustration from the learning process, The Complete Guide to Blender Graphics: Computer Modeling and Animation helps beginners understand the basics of computer animation using Blender. The author begins with a detailed explanation of the Blender graphical user interface (GUI) and its method of navigation. He covers basic mesh modeling on both the object and sub-object levels. At this point, the beginner 3D modeler can create a wide variety of models. The author moves on to materials, camera, lighting, and rendering, allowing the creation of more complete models and rendered images. He also includes a section on animation. This sequence provides a solid foundation for the more advanced topics discussed in later chapters. Alleviating the difficulties in learning Blender, this book provides thorough instruction on the basics of this modeling and animation program.
Code 570 Computer
Edition for Blender 2.60
ISBN 9781466517035
DIT IS EEN ENGELSTALIG BOEK
2012
Uitgever: A K Peters/CRC Press
390 paginas
Taal: Engels
he Complete Guide to Blender Graphics: Computer Modeling and Animation (Paperback) – Edition for Blender 2.60
Description:
Are you looking to learn the essential foundations of 3D creation, modeling, or animation? I am selling my copy of "The Complete Guide to Blender Graphics: Computer Modeling and Animation" by John M. Blain.
Please note: This specific edition is updated with reference to Blender Version 2.60. It is highly recommended for students, hobbyists, or developers working with legacy versions of Blender, or anyone looking to master the foundational mechanics of the software at an affordable price.
While Blender is a wonderful free and open source program for computer modeling and animation, there has been a lack of unified, up-to-date documentation for beginners. Removing the frustration from the learning process, The Complete Guide to Blender Graphics: Computer Modeling and Animation helps beginners understand the basics of computer animation using Blender. The author begins with a detailed explanation of the Blender graphical user interface (GUI) and its method of navigation. He covers basic mesh modeling on both the object and sub-object levels. At this point, the beginner 3D modeler can create a wide variety of models. The author moves on to materials, camera, lighting, and rendering, allowing the creation of more complete models and rendered images. He also includes a section on animation. This sequence provides a solid foundation for the more advanced topics discussed in later chapters. Alleviating the difficulties in learning Blender, this book provides thorough instruction on the basics of this modeling and animation program.
Code 570 Computer
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Schaarbeek
50x bekeken
0x bewaard
Sinds 3 okt. '26
Zoekertjesnummer: m2449647316
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